Post by Mika on May 17, 2013 15:47:52 GMT
Ranks
Leaders: There must always be a canine and feline leader. They both rule as equals.
Aides: One feline, one canine. One takes over for whichever leader is absent. They also take over if the heirs are too young to lead.
Prince/Princess: The chosen feline and canine heir of one or both leaders. They take over when one or both of the leaders die. They don't really have as much authority as the Leaders yet but, the gang usually obeys them anyway.
Espionage: The canine and feline leaders of the Shadows, known only to the Leaders and the spies. They move up to Aides when the leaders retire.
Shadows: The spies. They are the ones who usually sneak into packs and destroy food, free prisoners and, sometimes, assassinations.
Commander: One canine one feline. They are the leaders of the sentinels.
Sentinel: The guards and warriors of the gang. They are the members who are more into using strength rather than cunning.
Teens: Young canines and feline who are older than 9 months. They are usually training to be spies or warriors. They are no longer Teens once they reach 1 or 2 years of age.
Nomad: The Novus sometimes allows cats and dogs to rest in their territory. Some count themselves as official members, others don't.
Cubs: Canines and felines who are too young to start training. They become Teens at 9 months.
Spirits: The members who have either died or were killed in battle
Renegade: Novus tries not keep any prisoners but, sometimes it might be necessary. They can either be prisoners or untrustworthy members.
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Character Name:
Bio:
Desired Rank : High ranks, such as leader and Aide, must be earned IC
Why: Why does your character want this rank?
Other:
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Leaders: There must always be a canine and feline leader. They both rule as equals.
Aides: One feline, one canine. One takes over for whichever leader is absent. They also take over if the heirs are too young to lead.
Prince/Princess: The chosen feline and canine heir of one or both leaders. They take over when one or both of the leaders die. They don't really have as much authority as the Leaders yet but, the gang usually obeys them anyway.
Espionage: The canine and feline leaders of the Shadows, known only to the Leaders and the spies. They move up to Aides when the leaders retire.
Shadows: The spies. They are the ones who usually sneak into packs and destroy food, free prisoners and, sometimes, assassinations.
Commander: One canine one feline. They are the leaders of the sentinels.
Sentinel: The guards and warriors of the gang. They are the members who are more into using strength rather than cunning.
Teens: Young canines and feline who are older than 9 months. They are usually training to be spies or warriors. They are no longer Teens once they reach 1 or 2 years of age.
Nomad: The Novus sometimes allows cats and dogs to rest in their territory. Some count themselves as official members, others don't.
Cubs: Canines and felines who are too young to start training. They become Teens at 9 months.
Spirits: The members who have either died or were killed in battle
Renegade: Novus tries not keep any prisoners but, sometimes it might be necessary. They can either be prisoners or untrustworthy members.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Character Name:
Bio:
Desired Rank : High ranks, such as leader and Aide, must be earned IC
Why: Why does your character want this rank?
Other:
[b]Character Name[/b]:
[b]Bio[/b]:
[b]Desired Rank[/b] : High ranks, such as leader and Aide, must be earned IC
[b]Why[/b]: Why does your character want this rank?
[b]Other[/b]:
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